Overview
As I have secured my MA Games Development degree I am hoping to pursue a career in all things to do with digital media. I have an educational background with many areas of design, as well as work experience within the industry. My area of expertise is creating art assets, level design, environment art and quality assurance.
Skills
Techniques:
3D Modelling - Low to Mid Poly
Unwrapping
Creating Prop Assets
2D Texture Creation
Physically Based Rendering (PBR)
Level Design
Game Design Document creation
Basic Javascript
Basic C++
Software:
Maya
Unreal Engine 4
UDK
Unity
Photoshop
Illustrator
Crazybump
Languages
HTML
C++
Javascript
C#
Skills
Unity
UE4
Visual Studio
Photoshop
Illustrator
2010 - present
2010 - present
Work Experience​​
​
TT Fusion – QA Tester
2017 - 2018
Employed as a QA Tester, contributing to games under NDA, as well as being credited on LEGO® Worlds and LEGO Marvel Superheroes 2
​
Studio One – Indie game development team
Working in a small team to develop games for multiple platforms, primarily the mobile market but also with Virtual Reality.
​
PigDog – Dare to Be Digital 2014/2015 team
Worked in a small team of five to come up with a game concept and apply for dare to be digital 2014 and 2015.
​
360 Studios – Voluntary QA
Worked with the QA team to find bugs and write reports on the game MMA Federation ™.
​
D&AW – Graphic Design
2009 – 2012
Learning about the Graphic Design Industry, developing new skills and learning to work in an office environment.
​
Turing Tap – Chef
2016
Worked as a chef in a busy student pub kitchen for 9 months working in a small to deliver quality food at a fast rate.
Education
​
University of Bolton
MA Games Development
Merit
2016 - 2017
University of Bolton
BSc (Hons) in Games Design
First-class honours
2013 – 2016
Advanced Level Design
Intermediate Game Scripting
Intermediate 3D for Games
Game Narrative
Sound For Games
Game Mechanics and Metrics