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The aim of the module was to create our own personal piece of work that would fit into the theme of ‘Search and Rescue’. This could involve a game with the main focus of exploring, saving, or even both. The project was set to show off our own game design skills.

 

The type of game I chose to create was an exploration game where you would collect different gems and treasures as you explored the world. I chose to create the game in Unity using my own created 2D art, and the few months of JavaScript skills I had. Additionally I wanted to push my skills in this area even further which is another reason I chose to go in this direction.

 

I believe that I have created a game that fully represents what I talked about in my project plan, which is an explorable world which has artwork fully created by myself with inspiration from existing games such as Minecraft, Terraria and Spelunky

 

Programs Used

Unity 4
Adobe Photoshop CS6

 

 

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